| Preface |
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1. |
Tricks with Cards--Part I |
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The Curiosities of Peirce |
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The Five Poker Hands |
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Tricks Using Cards as Counting Units |
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The Piano Trick |
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The Estimated Cut |
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Tricks Using the Numerical Values |
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Findley's Four-card Trick |
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A Baffling Prediction |
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Henry Christ's Improvement |
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The Cyclic Number |
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The Missing Card |
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Jordan's Method |
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Tricks Based on Division of Colors and Suits |
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Stewart James' Color Prediction |
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The Royal Pairs |
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Tricks Using Front and Back |
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Matching the Colors |
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Hummer's Reversal Mystery |
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The Little Moonies |
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2. |
Tricks with Cards--Part II |
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O'Connor's Four-ace Trick |
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The Magic of Manhattan |
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Predicting the Shift |
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The Keystone Card Discovery |
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Two-pile Location |
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Spelling the Spades |
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Elmsley's Card Coincidence |
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Magic by Mail |
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Belchou's Aces |
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The Tit-Tat-Toe Trick |
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Other Tricks of Interest |
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3. |
From Gergonne to Gargantua |
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Naming the Position of the Card |
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Bringing the Card to a Named Position |
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Walker's Method |
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Naming the Card |
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Relation to Ternary System |
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Gargantua's Ten-pile Problem |
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4. |
Magic with Common Objects |
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Dice |
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Guessing the Total |
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Frank Dodd's Prediction |
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Positional Notation Tricks |
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Hummer's Die Mystery |
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Dominoes |
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The Break in the Chain |
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The Row of Thirteen |
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Calendars |
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Magic Squares |
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Gibson's Circled Dates |
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Stover's Prediction |
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Calendar Memorizing |
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Watches |
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Tapping the Hours |
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Die and Watch Mystery |
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Dollar Bills |
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Heath's Bill Trick |
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Matches |
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The Three Heaps |
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Match Folder Mind-Reading |
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The Tramps and Chickens |
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The Purloined Objects |
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Coins |
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The Nine Mystery |
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Which Hand? |
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Heath's Variation |
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Heads or Tails? |
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Checkerboards |
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Hummer's Checker Trick |
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Miscellaneous Objects |
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Hummer's Three-Object Divination |
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Yates' Four-Object Divination |
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5. |
Topological Tomfoolery |
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The Afghan Bands |
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Handkerchief Tricks |
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Finger Escape |
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Tabor's Interlocked Handkerchiefs |
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Knotty Problems |
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String and Rope |
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Garter Tricks |
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The Giant's Garter |
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More String Tricks |
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Clothing |
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The Puzzling Loop |
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Reversing the Vest |
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Removing the Vest |
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Rubber Bands |
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The Jumping Band |
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The Twisted Band |
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6. |
Tricks with Special Equipment |
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Number Cards |
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Window Cards |
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Sam Lloyd's Version |
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Tap Tricks |
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Crazy Time |
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"Heath's "Tappit" |
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Tap-a-Drink |
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Tap-an-Animal |
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The Riddle Card |
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Dice and Domino Tricks |
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"Heath's "Di-Ciphering" |
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Sure-Shot Dice Box |
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Blyth's Domino Box |
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Blocks of India |
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Hummer Tricks |
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7. |
Geometrical Vanishes--Part I |
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The Line Paradox |
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Sam Lloyd's Flag Puzzle |
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The Vanishing Face |
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"Get Off the Earth" |
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DeLand's Paradox |
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The Vanishing Rabbit |
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Stover's Variations |
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8. |
Geometrical Vanishes--Part II |
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The Checkerboard Paradox |
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Hooper's Paradox |
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Square Variation |
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Fibonacci Series |
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Langman's Version |
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Curry's Paradox |
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Curry Triangles |
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Four-piece Squares |
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Three-piece Squares |
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Two-piece Squares |
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Curved and 3-D Forms |
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9. |
Magic with Pure Numbers |
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Rapid Cube Root Extraction |
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Adding a Fibonacci Series |
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Predicting a Number |
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Curry's Version |
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Al Baker's Version |
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Divining a Number |
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The Mysteries of Nine |
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Digital Roots |
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Persistent Root |
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Guessing Someone's Age |
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An Addition Trick |
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A Multiplication Trick |
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The Mysteries of Seven |
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Predicting a Sum |
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"Al Baker's "Numero" |
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Psychological Forces |
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Name Index |